QuadSpinner
QuadSpinner is dedicated to creating tools and technologies that provide artists and studios expediency and realism in environment design. The company started in 2008 after Dax Pandhi went to visit Cynthia Najim in Costa Rica. Fascinated by the layered landscapes, we began to create believable nature products for 3D artists. That quickly led to producing video trainings and to the release of Dax's best-seller Realism in Vue. We have taught thousands of artists worldwide, including Dreamwork's matte painting department at our Master Class in Los Angeles. We soon identified a big need for artist-friendly software. We developed Helios, an atmosphere plug-in for Vue, and then turned our focus to terrains, launching GeoGlyph, a plug-in for World Machine. The response was remarkable! GeoGlyph has fast become the go-to for artists and studios. It's used by AAA and indie studios around the world to create iconic environments in games, movies, advertising, as well as architectural visualization. Along the way, we have also been sought out to create unique scapes for a range of clients, including Activision, Microsoft, NBC/Universal, Paramount, and Sony Entertainment among others. Our loyal users around the world value our continuing innovation and responsive customer support.
About QuadSpinner
Founded
2008Estimated Revenue
$0-$1MEmployees
1-10Category
Industry Group
Computer Programming, Data Processing, and Other Computer Related ServicesIndustry
Motion Pictures And FilmLocation
Country
IndiaQuadSpinner
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